Creative · Beginner
An 11-month recorded programme that takes you from your first Nuke script to four finished portfolio shots.

You can watch a hundred Nuke tutorials and still freeze when a real plate lands on your desk. The tools are not the problem. The problem is knowing which problem to solve first. A shot arrives with a moving camera, mismatched colour, a rig to remove and a CG element that has to sit in the same air as the actor. Tutorials show one click at a time. Studio work asks you to plan the whole chain.
That gap is why so many reels look technically busy but do not hold up. Edges drift, keys fall apart on hair, inserted screens slide, and CG passes look pasted on. The fix is not another node. It is a repeatable way of reading a shot, breaking it into tasks and checking your result against the plate.
This programme was built around that studio rhythm. You work with real shot material, not demo footage that has been prepared to make every tool look easy. You start with the Nuke interface and cinematic composition, then move through cleanup, roto, tracking, keying and full CG compositing. Each stage ends with a project, so the skills accumulate instead of scattering.
By the end, you have four varied portfolio shots and a workflow you can apply to the next brief. You know how to plan a script, where to spend your time, and how to judge whether an element belongs in the frame. That is the difference between knowing Nuke and working as a compositor.
By the end, you will have a repeatable workflow for turning raw plates into finished shots.
Read a shot, organise nodes and build a script that another artist can follow.
Use paint and cleanup techniques on moving footage, including shots longer than 50 frames.
Build and animate mattes for hair, edges and overlapping action.
Solve camera movement and place elements into a moving scene.
Handle spill, edges and translucent details without losing the subject.
Bring beauty, AOVs and atmosphere into a shot that reads as one image.
Make inserted elements belong to the plate instead of sitting on top.
Finish a set of varied shots that show cleanup, roto, tracking, keying and full CG.
Every module starts with a real shot, not a menu tour. You watch the plate, break it into tasks, and build the script in the order a studio would. Cleanup comes before roto only when the shot needs it. Tracking comes before keying only when the camera moves. The lessons teach you to decide.
Each project is reviewed against a shot checklist: edges, colour, grain, motion blur, perspective and continuity. You compare your result with the reference and fix the weakest link first. That habit is what separates a shot that almost works from one that ships.

The programme is delivered as recorded video lessons, project files and written shot briefs. You work through six modules at your own pace, with a suggested rhythm of two study blocks per week. The full route is 11 months and 681 hours when you follow the project work as designed, but you can move faster or slower.
Each module opens with a studio-style brief. You get the plate, the reference and the delivery notes, then follow the lessons to build the shot. Worksheets help you plan the node tree, log issues and check your result before moving on.
There are no live sessions or one-to-one calls. The programme is built for self-study: you watch, pause, rebuild and compare. If you want a structured path through Nuke with real shot practice, this is the format.
Six modules take you from the Nuke interface to a full CG shot and a finished portfolio. Each module combines recorded lessons with a project brief.
Everything is delivered digitally and stays in your account.
A structured route from first script to full CG compositing.
Real shot material and briefs for each project.
Varied shots covering cleanup, roto, tracking, keying and full CG.
Reference scripts and node setups to compare against your own.
Plan, review and improve each shot before export.
Study around work and revisit any lesson when you need it.
Try the programme and request a refund within 14 days if it is not right for you.

You finish with four varied shots and a workflow you can repeat. You can open a new plate, break it into tasks, build a clean script and judge your own result against reference. You know where cleanup ends and roto begins, how to solve a camera, how to pull a key that holds on hair, and how to make CG passes sit in a live-action frame.
The portfolio is the point. Each project is chosen to show a different part of compositing, so you are not presenting four versions of the same trick. You can show cleanup on a moving shot, a tracked insert, a keyed subject and a full CG composite.
You also leave with a shot checklist and a review habit. That matters more than memorising nodes: shots change, software updates, and every new brief has a weak link. The programme teaches you to find it and fix it.
Plan for around 12–16 hours per week if you follow the full route. The programme totals 681 hours across 11 months, including training and project work. You can spread it over a longer period because the lessons are self-paced.
No special preparation is required. The programme starts with the Nuke interface and cinematic composition, then builds up to full CG compositing. You should be comfortable using a computer and managing files.
The programme recommends at least 32 GB of RAM and a mid-range gaming graphics card. A GeForce 9xx or equivalent is the minimum; an RTX 2060 or above is recommended. Check your machine before enrolling.
After checkout you receive access to your learning account, where the recorded lessons, project files and worksheets are available. There is no live schedule to wait for.
Lessons are recorded video walkthroughs with project files and written briefs. You watch on your own schedule, pause to rebuild the script, and compare your result with the reference.
Your access does not expire. The lessons and project files stay available in your account so you can revisit them when you work on new shots.
You have 14 days from purchase to request a refund. If the programme is not right for you, contact support within that window and we will process the refund.
This is a self-study programme, so there are no live reviews or one-to-one critiques. You get shot checklists, reference results and self-review prompts to judge your work against the brief.
No. It is a recorded, self-paced programme. You can study at your own speed and return to any module whenever you need it.
Work through six modules, four projects and 681 hours of structured practice at your own pace.